The second edition of Computing with Java: Programs, Objects, Graphics teaches those with some prior programming experience modern computing concepts using Java, uniquely combining strong content with clear presentation designed for learning. The text contains a wealth of different exercises and assignments including critical thinking, debugging, skill-builder, programming, program modification and program design exercises! Readers can get character-by-character explanations directly from the code examples included in the text. Computing with Java: Programs, Objects, Graphics is the end-all to the myriad of incomplete resources available for beginning Java learners: a new easy-to-follow, detailed, and interesting book which shows you that all Java texts are not the same.

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